I picked up Nier after reading numerous people on the internet praise the game for it’s fantastic storyline.
I’m usually a very tolerant guy when it comes to games. If I start something, it takes a lot to deter me from finishing it. So despite it’s many flaws, I persevered and completed Nier.
Or so I thought.
Turns out in order to experience the full storyline of Nier you need to complete the game three more times. Three. More. Times.
Granted, these wouldn’t be full play throughs (more like half play throughs), but that would still mean spending another fifteen hours in the world of Nier.
Not wanting the time I’d sunk into this game to be a total waste, and still hoping to discover this “amazing story” I’d been promised, I looked up the other three endings I’d missed on youtube.
I’m glad I didn’t waste my time.
There are some interesting ideas explored in Nier, but nothing anywhere near worth sitting through it’s awful gameplay for 35 hours.
You visit the same bland areas again and again, fighting the same bland enemies over and over through a series of repetitive dungeons.
The peaceful towns are filled with people offering the dullest of dull fetch quests (which to it’s credit the game mocks you for accepting).
There are several parts of the game where you are forced to read through long passages of text on a black screen. There is nothing wrong with reading dialogue, but you are literally reading the game like a book at this point and it has the nerve to quiz you on trivial details about what you’ve read at the end of it, sending you back to the start if you fail.
The voice acting , except for Grimoire Weiss, is awful. I was literally cringing throughout most of the scenes that were supposed to impactful. Reading bad dialogue is one thing, hearing it out loud is another.
Nier is in no way a rare gem like I was lead to believe.
Had it refined it’s ideas and delivered it’s storyline through a single playthrough it would have been an infinitely better game. As it stands, it’s just not worth playing.